Locke and Key: Alpha #1




Release date

September 11, 2013
Again I want to highlight that this is just a small picky problem that I had; other than that this is a corking comic and I would say a perfect end to this tale. To be honest it’s what you come to expect for the mighty force of Joe Hill and Gabriel Rodriguez. Joe Hill, he who has great story writing in his DNA, has penned a perfect end to this tale building up to climatic rush as opposing forces go face to face. Painted across the pages is the fantastic work Gabriel Rodriguez , which still reminds me greatly of The Preacher - each panel has life and detail in the smallest of places.
5 out of 5 stars
Rodriquez's cartooning is on a higher plane -- there's no other way to put it -- backgrounds, figures, all of it. Each panel roils with detail, every crease in every hat and hoodie, the sutures stitched across Rufus's face, and, of course, the terror, the desperate certain terror. The legions of demons Rodriquez draws in triumph and in repose rival a Fuseli nightmare. His character work has so much verve (such a spark) it's easy to miss a riff on a Renaissance master and the Almighty.
I’ve loved Locke & Key from its inception, and Joe Hill continues his tradition of delivering solid issues, even at the final run of his comic. While the extensive length of the comic tends to drag its story a bit, the tale being told is anything but boring. With only one issue left, Hill has a lot to do to wrap up his story and leave readers with a satisfactory ending.
8 out of 10
Despite a short misstep in delivery, the first half of the series finale offers up a very satisfying read to fans of the book that wonderfully reflects the bleak nature of the series with a concise contrast of emotional storytelling. This is the story that fans have been waiting for.
9.8 out of 10 (Amazing)
It’s an amazing feeling, watching five years of storytelling all come together at once. Locke and Key: Alpha #1 is the first of a two-part series finale, and boy does it emphasize the idea of finality. Starting with the mostly wordless, pulse-pounding opening pages, we get our first major casualty, and then the body count only goes up from there. This is the beginning of the end, and it is bloody fantastic.
4 out of 5 stars
As Scot Kavanaugh says on the next-to-last page, "Okay but not okay, isn't that…human?" The fallout feels perfect for "Locke and Key," which was always an excellent combination of fantastical horror mechanics coupled with raw emotional depth. Hill and Rodriguez don't kid around. The casualties are serious, and on the final page, the reader will feel emotionally exhausted, which is in its way a vindication of the creative team's powers.
7.5 out of 10
I wouldn’t go so far as to say it’s good, without qualifiers like “pretty” or “sorta” before the word. An ending so very rushed after such a long time of supernatural cockteasery leaves you with a sense of annoyance. Can’t win ‘em all.